Don't get me wrong - there are some great tunes in the game, my favourites being the Metal Sonic boss fight and Sky Fortress Act 2, but c'mon, Jun Senoue. There are no longer dying cats in the melodies, which is a definite positive, but some of the tracks sound so repetitive and boring, it's easy to fall asleep.
#Sonic 4 episode 2 metal sonic music extended ps3#
I don't know why it wasn't included, it's not as if the PS3 can't handle it, after all. Some of the edges look really rough, like on a Wii game at times. The only real criticism I have on the graphics is the lack of anti-aliasing. No longer does Sonic run over plastic grass but he now runs through achingly pretty, fully rendered, 3D environments. This is a major improvement over Episode I - everything pops out and looks clean, fresh and realistic. Rolling was an awesome and fun way to earn speed effectively in the classics and it's a shame that it can't be put to use like that anymore. Ever since the end of the Advance series, rolling is pretty much pointless these days and that's not how it should be. I've no idea why the developers of Sonic games these days can't get rolling right. Sonic only picks up a little bit of momentum even when you hold forward while performing it and on half of the slopes on the game, it works just as badly as it did in Episode I. The rolling, however, still doesn't work properly. Sonic feels surprisingly nice to control and everything feels a lot more smooth than Episode I. The physics are one of the crucial elements in a Sonic game, 2D or 3D, and Sonic 4: Episode II lives up to this well.
First and foremost, I will talk about the physics. While Episode II is an improvement over Episode I and is a lot of fun, both episodes have failed to capture the magic of the classics.
While Episode II is an improvement Sonic fanboys will probably hate me for saying this, but I don't think Sonic 4 deserves it's title so far. Sonic fanboys will probably hate me for saying this, but I don't think Sonic 4 deserves it's title so far. I recommend any Sonic fan to pick this game up. Its pretty awesome when you have those moments where you realize you could do something else to get a better time and it ends up cutting off a lot of time. Even if the game is only about 2 to 3 hours long, it has a lot of replay value considering there are alternate paths and you could go there each level trying to perfect each one to get the best time. I only started playing it this weekend and played the game for 24 hours already (8 hours each day). I feel like I'm playing a classic Sonic game in modern times. The levels are awesome, the music is cool (love the Twinkle Park music in Act 2 of White Park), and the bosses are really neat, especially Metal Sonic's. Sonic 4 Episode 2 is definitely a fun game and also a major improvement over Episode 1, which I also love. Sonic 4 Episode 2 is definitely a fun game and also a major improvement over I don't understand why this game doesn't have a higher score. I don't understand why this game doesn't have a higher score. It has some slight downfalls that keep it from being great, but it's a solid sequel this time around that I will play over and over, and in my opinion that's the definition of a good game. Even though Im a fan Im NOT going to lie, of course the game isn't perfect, for example the music is really high pitched and jingly (sounds like a concoction of bells), and on boss fights there is an insanely amount of rings provided which kills all the difficulty the boss brings(even though you will appreciate this later when you get all the chaos emeralds hence Super Sonic )!! But the game gives you some nice trade-offs, in return you get superb graphics, great platforming, and lots of speed (not as fast as the Classic Sonic from Generations though)! I love this game because it introduces things I've never seen before in the series. This game murders Episode 1, and exceeds in every way that Episode 1 did and didn't. Honestly people are so unwilling to give Sonic a chance.